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Midnight Fight Express: Review | La Ross and Son

I want to compare Midnight Fight Express with films at the same time "Adrenalin" And "John Wick", as well as with the games Sifu and Hotline Miami . WITH "Adrenaline" – because of the frantic dynamics and madness on the screen. WITH "John Wick" – because of how famously the hero deals with everyone, using his arms, legs, bladed weapons and firearms. Well, with Hotline Miami And Sifu – because of the hardcore gameplay. Although in terms of the complexity of battles and the sophistication of the mechanics Midnight Fight Express still inferior to them.

The little guy does big crazy things

It’s not for nothing that the authors talk about the cinematic nature of the plot and the production as a whole. And it’s not for nothing that I remembered the duology with Jason Statham (Jason Statham). The main character of the game is a young man named Maloy. He sits during interrogation and remembers how and why he smashed bandits in his hometown. But the story only at first seems like a classic action movie about criminal showdowns.

Our hero doesn’t really remember anything about himself. It gradually becomes clear that he, too, was related to the bandits who started the war in the city, and that he had a child. But who is this child, where is he, what happened? The talking drone that accompanies Maly helps us remember a lot. But he is clearly not telling the whole truth. In general, the story can be described in three words – dynamic, crazy and intriguing.

Why is it crazy? As you progress through the story (which is 40 levels!) you have to fight not only with ordinary criminals and special forces. Small is also opposed by cannibal pirates, the Russian mafia, who organize fist fights for the right to enter the restaurant, kamikaze cultists, pied pipers and even… game developers who fight with pillows. The bosses are appropriate – for example, a flamethrower cook and a part-time cannibal.

All this unfolds at top speed, like Maloy, like a hero Statema, afraid to stop and die. However, you really can die. Missions are not just dynamic – many of them can be called extreme.

Then we fight on the roof of a speeding train (and even a helicopter is chasing us!), then right during the battle we dodge grenades or falling construction boxes, then we fight with bandits on the rails, trying not to get hit by trains rushing from different sides. We also take part in a motorcycle chase, where you need to shoot at your pursuers and dodge cars.

All means are good

Comparisons with the hero Keanu Reeves (Keanu Reeves) are also not accidental. Protagonist Midnight Fight Express exactly the same skillful and inexorable killer, at the sight of whom enemies scream in fear. He is also capable of killing in different ways – even with a pistol shot, even with a bat, even with a knife, even with a pencil. The character can pick up and throw or kick at the enemy almost any object in the environment – frying pans, construction rollers, bottles or chairs.

Plus, the arsenal has many hand-to-hand combat techniques – Maloy can parry and effectively counterattack, grab and throw opponents, finish off, knock down, and so on. In the end, the average fight looks something like this. The hero quickly parries the attack of the first one, after a couple of blows he stuns and finishes him off. He presses the second one against the wall and flattens the poor guy’s head against it, picks up the pistol that had fallen from his hands, turns around and unloads the clip on the third one. And then he throws the weapon at the head of the fourth.

And when reinforcements appear from the door, Maloy throws a chair or a barrel at him, grabs a plunger, a brick, a machete – whatever comes to hand, rushes into the crowd and repeats the exercises until the last body settles on the floor in a pool of blood. Well, why don’t you like another scene from "John Wick"?

It gets even more interesting when you can use a gun with a rope to pull up, tie up, disarm opponents, or even electrocute villains. Also, over time, a second weapon appears, a revolver with special bullets: some allow you to shock, others – throw back enemies or even temporarily lure them to your side.

There is no limit to perfection

All this needs to be https://888-bingo-casino.co.uk/games/ used because most opponents are also good and refuse to play the role of extras – they block, counterattack, knock down, throw environmental objects at the hero and are generally able to kill him with a couple of blows. Therefore, after completing a level, having received a skill point, it is better to immediately invest it in a new technique. Moreover, the most advanced skills will become available only after we complete a certain number of missions.

Of course, this leveling system looks more standard compared to what we saw in the same Sifu. In addition, some skills in Midnight Fight Express actually duplicate each other, while others seem more in demand. For example, in the later stages, when it gets really hot, in many battles I survived only by firing a hypnotic bullet from my second weapon, which temporarily lured one of the opponents to my side.

I don’t really understand why the focusing mechanic is needed – few techniques use it, and I almost never used the ability to use it to inspect the environment and enemies (while time slows down slightly). However, at a high level of difficulty (there is also a realistic one, where health does not regenerate), the focusing capabilities are already limited.

You can, of course, grumble about all this. Or remember that in Hotline Miami killed most often with one blow, and in Sifu after each death and rebirth the character aged. Midnight Fight Express, with its traditional system of checkpoints and more “forgiving” enemies, it looks simpler.

On the other hand, for many this is even good. Moreover, in Midnight Fight Express There are enough situations where no hypnotic bullet and frequent saves will help – in the same chases, reaction decides everything.

So, on a swing, the game takes place. It happens that you dashingly deal with enemies, smiling and enjoying the madness that is going on. Sweep them with pillows or smash the heads of cannibal pirates on the railing in the guise of a banana (skins are unlocked by replaying levels and completing challenges).

And sometimes you freak out trying to pass a particularly difficult section for the tenth time. Sometimes it even seems that the authors are going too far. I remember the situation when several mini-bosses were unleashed on Maly in a row, and then he was forced to fight with the crowd, dodging bikers on motorcycles. But when you still find a way to defeat them, and even improve your rating in comparison with other players, you realize that you are a really cool guy.

Throughout the game we earn money, with which we buy items of clothing, tattoos, skin and hair colors – the customization here is at the level.

Midnight Fight Express is one of the most stylish, driving, crazy, diverse and hardcore action games in recent times. It may be missing some things, but my quibbles from the “No Limit to Perfection” series are unlikely to deprive you of the pleasure of playing. And the fact that the game is in some places a little simpler and more comfortable than Hotline Miami And Sifu, for many it’s even good. And there’s plenty of hardcore here too.

Pros: crazy storyline "Adrenaline"; hurricane and rather hardcore battles, allowing the use of melee and firearms, as well as environmental objects; various missions; rich character customization system; stylish graphics; driving soundtrack.

Cons: a number of skills are noticeably more important than others, and some mechanics seem almost useless.

Midnight Fight Express

Best comments

I myself passed under the pirate flag, but after the final I’m now thinking about buying it myself

I was waiting for the game when they gave me a demo to try and I didn’t regret it. I agree with the change in difficulty and artificially difficult sections of the levels (hello zombies in the cemetery). But overall, very high quality turkey meat!

Oh, the mission with motorcycles, the final bossfight, the Cemetery, the battle against the combine harvester – all these are very unpleasant moments that, without warning, suddenly turn up the difficulty in the midst of pleasant ordinary bots.

By the way, you can skip the chase on the highway by pressing TAB (for me, at least 1.0.4.0 PC pirate) and not try to simultaneously maneuver between the traffic, get away from the sight of the machine gun and also shoot back at the Jeep on which the machine gun is standing, I was unable to complete the level in the “planned” way, so think, either my hands are out of my ass, or the level designer created successful levels under substances, and less successful ones – already under waste, traffic on a slightly aged monitor is not readable, many boss attacks can only be determined by a short animation, provided that they are in the same frame with the character and you have time to look at him, in short… I still don’t understand how I completed the game, but I know for sure that I liked it.

There are a lot of really cool levels in terms of design, presentation, number of references and challenges, out of 40 there are 7 or 8 favorite contenders

I wonder why the author first writes that a grappling hook (gun with a rope, rope gun) appears in the arsenal, and only then about a pistol with a printer (secondary weapon, side arm), if in the game it’s the other way around, first in the port you pick up a revolver, and only then, towards the end, a rope at the beginning of one of the levels? But to hell with it.

Now it seems you can still buy it for the old price in the Humble store, it’s not available on Steam

I went through the demo, quite well, even bothered with fulfilling additional conditions.

And on Humble you can use ru-cards? Or what other way is there?

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